Vallejo Diorama Effects

Vallejo Diorama Effects
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Vallejo Diorama:

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11596

  • 11596
Water Textures The series of Water Textures has been formulated to reproduce the... mehr
Produktinformationen "Vallejo Diorama Effects"
  • Water Textures

    The series of Water Textures has been formulated to reproduce the realistic effects of water, from a white running mountain brook to the greenish, still surface of a stagnant pool, from a muddy puddle on a road to the profound depth of the ocean.
    The series of Water Textures has been formulated to reproduce the realistic effects of water, from a white running mountain brook to the greenish, still surface of a stagnant pool, from a muddy puddle on a road to the profound depth of the ocean. The different water products can be mixed with one another. Still Water, ref. 26.230 is perfect for pools and brooks, but can also be used as a base to provide a sense of depth. A final layer of Transparent Water, ref.26.201 can be applied on the top of a lake filled with Still Water to create waves or the appearance of a moving current. The three water textures, Pacific, Atlantic and Mediterranean Blue, can be applied directly to the diorama, but to increase the illusion of depth it is recommended to first paint the base with a darker color. All the Water Textures can be further tinted with low viscosity colors like Model Air or Game Air.
    Packaging: The range is available in 200 ml. pots.
    • Still Water (Art. 26230)
      26230-still-water
      A glass clear liquid which levels itself, even on irregular surfaces, to reproduce the effect of transparent still water. Apply in several fine layers of no more than 3 mm. thickness to prevent cracks or bubbles in the drying process.
    • Transparent Water (Art. 26201)
      26201-transparent-texture
      Transparent gel, perfect for the reproduction of moving shallow waters, or shaping waves and peaks. Transparent Water dries to a transparent and glossy finish in about 24 hours, depending on the thickness of the application.
    • Mediterranean Blue (Art. 26202)
      26202-mediterranean-base
      Dense blue gel, of a color similar to the Mediterranean Sea. Due to the translucent nature of the product, it is recommended to apply it on a base painted previously with a darker color to enhance the effect of depth. The gel dries in approx. 24 hours, depending on the  thickness of the application.
    • Pacific Blue (Art. 26203)
      26203-pacific-base
      Dense blue gel, of a color similar to the Pacific Ocean. Due to the translucent nature of the product, it is recommended to apply it on a base painted previously with a darker color to enhance the effect of depth. The gel dries in approx.24 hours, depending on the thickness of the application.
    • Atlantic Blue (Art. 26204)
      26204-atlantic-base
      Dense blue gel, of a color similar to the Atlantic Ocean. Due to the translucent nature of the product, it is recommended to apply it on a base painted previously with a darker color to enhance the effect of depth. The gel dries in approx.24 hours, depending on the  thickness of the application.
    • Foam (Art. 26231)
      26231-Foam-effect
      A heavy, extra opaque white acrylic, which can be applied directly from the bottle, has been formulated for simulating raised crests on waves. The product can be sculpted with a palette knife or dry-brushed to form whirls & wakes on the surface of tinted Water gels. Dries quickly to a hard, white surface.
      Packaging: 32 ml.
  • Textures ideal for reproducing muddy terrain on vignettes or dioramas, as well as for texture on the wheels of a car or truck, the lower part of vehicles, and the accumulations of mud on tank tracks.
    Acrylic textures with a heavy, thick consistency and a slightly glossy finish, ideal for reproducing muddy terrain on vignettes or dioramas, as well as for texture on the wheels of a car or truck, the lower part of vehicles, and the accumulations of mud on tank tracks. Four of the six references of thick Mud include rests of vegetation, which give a special quality of realism to the final result.
    Thick Mud can be used to create light, superficial  layers of mud, and can be shaped easily to reproduce the volume of heavily accumulated sludge. Diluted with Airbrush Thinner ref. 71.261, the different Textures can be mixed with one another.
    Packaging: Thick Mud is available in 40ml. and 200ml. containers.
    • European Mud (Art. 26807)
      26807-european-thick-mud-texture
      A dark brown color with traces of vegetation, most commonly observed in central European terrain and humid areas of the Mediterranean countries. Most of the non alkaline grounds present this color.
    • Russian Mud (Art. 26808)
      26808-russian-thick-mud
      A familiar shade known as Black Earth, especially dark and dense, found in the very fertile soil of Eastern Europe, the Ukraine and southern Russia. Russian Mud contains traces of vegetation which ad a special density and realistic texture.
    • Industrial Mud (Art. 26809)
      26809-industrial-thick-mud-texture-2
      The color of grayish mud, native to urban environment, where the presence of human activity, industrial construction, ruins and decay, have caused this particular shade of sludge.
    • Light Brown Mud (Art. 26810)
      26810-light-brown-mud-texture-Ok
      The color of mud occurring on alkaline lands, in dry climates of desert and Mediterranean areas, which due to their sandy nature easily absorb humidity.
    • Brown Mud (Art. 26811)
      26811-brown-thick-mud-texture
      Dark colored mud, typical of fertile clay lands where humidity is retained during long seasonal periods, found mostly in Mediterranean areas and the east of Europe.
    • Black Mud (Art. 26812)
      26812-black-thick-mud-texture
      Very dark color, seen in earth similar to peat, which is very rich in vegetal substratum, such as found in wooded and humid areas  in the north of Europe.
  • Acrylic compounds which reproduce the texture of different grounds, from grey wasteland to the rough and irregular textures of craggy gullies and escarpments of a mountain range.
    Acrylic compounds which reproduce the texture of different grounds, from grey wasteland to the rough and irregular textures of craggy gullies and escarpments of a mountain range. The Ground Textures are dense and have a high bonding capacity, they can be applied directly on the diorama base, mixed with pigments or low viscosity colors such as Model Air or Game Air, or with natural elements such as stones, sand or gravel, to reproduce the ground of a terrain in the most realistic way. Airbrush Thinner ref.71.261, can be used for diluting or blending the different the EarthTextures.
    Packaging: The range is available in 200 ml. pots.
    • White Stone (Art. 26211)
      26211-white s
      Finely textured  smooth white marble paste. Once dry, surface can be carved and sanded. The product  can be used as mortar and filler on constructions and joints.
    • Rough White Pumice (Art. 26212)
      26212-white p
      Heavy paste of resin, titanium white and natural pumice, with a rough white finish, for surface building and irregular terrain, reliefs and peak.
    • Rough Grey Pumice (Art. 26213)
      26213-grey
      Heavy paste of resin and natural pumice stone, with a rough grey finish, for surface building and irregular terrain, reliefs and peaks.
    • Grey Sand (Art. 26215)
      26215-sandy p
      Grey rough texture to reproduce the coarse terrain of dunes and rocks in arid climates. The texture is also ideal for creating surfaces of rusted metal.
    • Snow (Art. 26820)
      26820-snow-texture
      Snow is one of the textures most appreciated by the modeler for Winter scenarios, it reproduces the glittery look of this element, and is an ideal medium to work with, easily coating all surfaces, evenly or in heaped mounds. The product dries in 24 hours, and further coats can be applied for more volume.
  • Acrylic compounds which reproduce the different earth textures, such as the sand of the desert, the dark brown earth of temperate zones, and asphalt- the black lava of volcanic terrain.
    Acrylic compounds which reproduce the different earth textures, such as the sand of the desert, the dark brown earth of temperate zones, and asphalt- the black lava of volcanic terrain. All the references can be mixed with one another to achieve different shades and surfaces. The Earth Textures are dense and have a high bonding capacity, they can be applied directly on the diorama base, mixed with pigments and low viscosity colors such as Model Air or Game Air, or with natural elements such as stones, sand or gravel, to reproduce the surface of a terrain in the most realistic way. Airbrush Thinner ref.71.261, can be used for diluting or blending the different the EarthTextures.
    Packaging: The range is available in 200 ml. pots.
    • Black Lava-Asphalt (Art. 26214)
      26214-black-lava
      Black Lava has a thick and dense consistency, appropriate for volcanic grounds and for asphalt on roads and construction sites.
    • Dark Earth (Art. 26218)
      26218-dark-earth
      Dark Earth, the color of humid grounds, has a thick and dense consistency, appropriate for the reproduction of ground textures on diorama and vignette bases.
    • Desert Sand (Art. 26217)
      26217-desert-sand
      A sand - colored, gritty acrylic paste of medium viscosity for grounds of beaches and deserts.
    • Brown Earth (Art. 26219)
      26219-brown-earth
      Brown Earth, the color of clay grounds, has a thick and dense consistency, appropriate for the reproduction of ground textures on diorama and vignette bases.
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